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Worldforge Ember, dynamic shadows from point light source
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Last Updated: October 22, 2026
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Summary
Shows how the dynamic real time Shows of how the terrain is dynamically lit and shaded. Shows how point light sources provide real time Shows Tiberiu Paunescu's work during GSoC 2010 with quickhelp funtionality. This clip shows the new context hover help which appears when the user lets the mouse linger on the scenery. Shows how the characters are shaded up close. A demonstration of the new client side features for "endless worlds". Shows work in progress with integrting Bullet physics into Hi! This video shows most of the changes I have done in the second development week. Hope you the results so far! Commits: ... Progress work on Google Summer of Code Project for This shows the newly added pathfinding and obstacle avoidance functionality. We use the Recast/Detour library in order to ...