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XNA Tutorial 7 - Classes
[XNA Tutorial] 6 - Theory - Object Orientation
XNA Tutorial - 03 Using Sprite Text Class to Organise Text On Screen
XNA Tutorial - Part 2 - Dividing and structuring your project
XNA Tutorial 35 - get/set Methods
[XNA Tutorial] 26 - Theory - Execution Pattern
3D Tutorial, Chapter 3.1 / Beginner's Guide to XNA Game Studio 3.0
XNA Lesson 2 - Intro To XNA 4.0 (Program Structure)
🔴 Intro to XNA Volume 3 • Introduction • XNA and C# Game Development • MonoGame • (Pt. 1)
XNA Tutorial 29 - Patrolling Enemies
XNA Beginner Tutorial
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Last Updated: October 18, 2026
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Summary
I'm not the owner nor the author of this guide xnatutorial.com/ We go over what we did in Part 1, all the methods, classes, and functions. Thanks for watching, ~The One. Pardon my haste, there was a lot to talk about in such a small amount of time. I create a class. Classes save time in the long run, ... Making use of a simple sprite text class to simplify the inclusion of multiple items of text on screen. Not entirely necessary but still something you should know. The get/set methods give you the ability to limit where the variables ... A discussion about the layout and A quick way on how to make an enemy move a certain distance and the player when it gets within a set range. I use the ...