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Last Updated: October 29, 2026
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Summary
A talk given to my fellow Cambridge computer science students on the 27th January 2021. Abstract: The visuals of video gamesΒ ... Grindin away on the engine again. 0:00 Intro 2:42 Exporting new Tokarev model/animations 35:48 Untangling one of the GOAT'sΒ ... Grindin away on my engine again. Donations streamlabs.com/sl_id_44402587-f090-3c44-869e-5cf45d2e58e5/tip I run aΒ ... This video is part of an online course, Interactive 3D Graphics. the course here: udacity.com/course/cs291. This is a project for the course of Real-Time Graphics Programming from the University of Milan, was developed using the This is a short video presents the distributed The scene has about 800 point lights none of which casts shadows right now.(currently 800 is the limit since I am using UBOs andΒ ...