Introduction to Programming A 3d Game Engine In Java Part 2
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Last Updated: October 23, 2026
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The sixth and final video in my This is the second tutorial of us Finalizing our alpha blending code. This is blue, I got a request to do this tutorial series again so I am continuing it with My Blog: jestermoonproductions.blogspot.com/ In this second dev log, I've gone over some of the fundamental optimizations and additional features that I've implemented into the ... In this first Devlog, I covered some of the additions that I've implemented into my software renderer such as texture mapping, ... In this video, we finish the point light implementation by updating the PhongShader and trying some effects in the
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