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Last Updated: October 18, 2026
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Summary
Let's try to convince a bunch of particles to behave (at least somewhat) Weights & Biases and sign up for a free demo here: wandb.me/papers The paper "Fast Octree Neighborhood ... Source code: github.com/Yourself1011/Ultimate_Fluid_Sim Ultimate Simulation is performed based on Particle-based viscoelastic My first attempt at coding up a Had a ton of fun working on this Uses a modified [Gallouet-Merigot] scheme, with unbalanced optimal transport. Similar to "power particles" [De Goes et.al]. This video demonstrates my implementation of the Smoothed Particle Hydrodynamics ( I rewrote whole of the physics code found a lot of bugs and could make some improvements in performance. 63.000 particles 4-6 ...