Java Game Development TUTORIAL - Episode #15 - More Enemies & Better Pathfinding
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Last Updated: October 15, 2026
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Summary
Here's a step-by-step explanation of how to create an A* path search algorithm demo program in In this multi-part coding challenge, I attempt an implementation of the A* Automatically provides the shortest route to its destination (the yellow balls) and brings it back to the castle. Build with Kareltje API ... In this video, I showcase a custom-built If you want to learn how the A* algorithm works, please check: youtu.be/2JNEme00ZFA In this video, we will implement 00:00 Intro 00:16 Continue from part 1 02:17 PathPoint 07:16 Placing Pathpoints on level 07:45 Saving points to file 13:40 Testing ... 00:00 intro 00:37 Code Fix 02:06 More Enemies 09:36 Fixing Spawn issues 11:19 Testing 11:49 New Buttons 12:39 Larger ...