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Last Updated: October 19, 2026
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Summary
This time it's "back to basics" as I show you how to name your scripts, execute them in several different ways, and more! 0:00 Intro ... Learn how to store multiple arrays under a single name! 2D arrays have countless uses, from representing grids to holding closely ... Problems I am encountering -How to hate more than one TID? Hatetargets on every actor may be a hacky solution -How to send ... Learn how to re-use scripts and functions across maps with the help of libraries as well as how to implement LOADACS and ... Learn how to make an RPG- XP and leveling system using a combination of variables, conditional statements, loops, and ... Learn how to store information with variables and perform Made an effect, part of a larger mod, that causes periodic damaging novas from projectiles and works with any projectile from any ... Learn how to display messages and even images on the screen using the HudMessage function. Since this tutorial is quite ... Learn how to use global variables which, unlike regular variables, persist across maps. ZDoom Wiki page: ... Here's a little mod that I've been sitting on. I've always felt that while the Skulldash HUD showed everything it needed to, it didn't ... Current demo can be found mediafire.com/file/p99e18dtxaoapad/ModelCollision.pk3 Note: heavily unoptimized. Learn how to write your own functions that perform specific tasks and make your scripts much cleaner/easier to read. 00:00 Intro ... Actualización grande y lanzamiento beta, Espero que lo disfrutes :D. (pronto haré una lista de cambios). Comenta si te gustó o ... Learn how to write scripts that perform special actions ( opening a door or even lowering a platform) once every monster in a ...