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Software rendering 3D vector graphics using BASIC & Commodore Plus/4 YAPE emulator
Programming 3D vector graphics in BASIC on a retro Commodore Plus/4 computer emulator
(*Live*) 3D-Render | VW Beetle | Commodore Plus/4
Online Live Presentation: 3d-Engine in Oscar64 at Commodore Users Europe Online Event
Commodore Plus/4 BASIC 3D Graphics. Triangle Rasterization, Scan Convert Demo
Commodore Plus/4 | Circles And Polygons | Basic
Behold! The Commodore Plus/4
Commodore Plus/4 Instructional Setup Video (Part 2 of 3)
Commodore Plus/4 - 3D in Basic #1
Making music with Compact Basic Music Player V2 on Commodore Plus/4 - a small demonstration.
Commodore Plus/4 User's Manual | Chapter 4 - Getting Started | Secret BASIC features and commands
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Last Updated: October 18, 2026
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Finally the "Painters Algorithm" is implemented in C. Than you Here is a proof of concept of adding the light to the scene. Still 100% A little update, everything is getting slow at this stage. I'll probably try to convert the line drawing procedure to machine code first ... Source Code of the Engine: github.com/gpatsos/3DEngine # Each first pass shows the standard Drawing circles and polygons in