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Last Updated: October 21, 2026
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Summary
This is my first take on Graphics Programming after joining a game development institute. This is the work that I created from my ... This is a video demonstrating some advanced shader Visual Studio offers powerful graphics debugger and profiler for diagnosing rendering and performance problems in 00:00 Intro / Scene Loading 00:15 Lighting System Overview (3 Spotlights Preview) 00:30 Light Controls & Shadow Behaviour ... C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using This is a showcase of some initial attempts at fragment shaders developed to demonstrate different Post Processing effects. Capabilities of a personal DX12 project that is capable of rendering light, post-processing effects, reflections, imposing several ... I've hacked in a sky box (sphere, actually) using cube mapping. Also boosted FOV to 90 so you could see the sky better.