Simple 2D Collision Detection for Games (AABB Tutorial)
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Last Updated: October 21, 2026
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I've been trying to solve collisions in rotating rectangles for a while now, and a lot of my research has focused on line-line ... different sat, dont worry ADDITIONAL RESOURCES github.com/Dark0-m/SFML/blob/main/ Shows the calculation of axis-aligned bounding-boxes for skinned meshes. It uses a static bounding capsule for each bone, with ... In this video, I go over the basics of collision detection, going over the differences between both broad vs narrow phase and A simple lesson on axis-aligned bounding box collision detection. Simple Axis Aligned Bounding Box Custom physics engine using OpenGL, C++ Broad phase collision detection: