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Last Updated: October 19, 2026
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Summary
Demonstration of a commercial game (Forgotten Memories) running NGSS 2.0. Super Optimized version of github.com/mattdesl/lwjgl-basics/wiki/ NGSS on Unity Asset Store: u3d.as/GmQ This time both blocker search and Finally, the tutorial on making SFSS brings the highest performance and highest quality I suppose this is the update to that lighting video I did a while ago! Written in C (but compiling C++ for structs without typedef's and ... TWO YEARS LATER: A few months ago I remade the engine and added a lot more, check it out! youtu.be/1LfAIRTcClQ ... Using render texture and simple shader. Starting at line 121 pastebin.com/qcRXbCXN Multiple lights would be the same ... This is the first version of my implementation of dynamic Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ...