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Last Updated: October 18, 2026
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Summary
This video showcases the usage of part 4 in the Learning OpenGL series. This video creates a major performance boost for rendering the same A short video on how to improve your frame rate in Unity. This video covers various optimizations to reduce draw calls such as ... WISHLIST ON STEAM: s.team/a/2338300 I experimented with rendering techniques and various forms of multi_compile_instancing, UNITY_VERTEX_INPUT_INSTANCE_ID and UNITY_SETUP_INSTANCE_ID() Added a material-based foliage system. Simply apply a foliage type in the editor and the Here is a short video I made after converting my projectile shader to use the new