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Ruby OpenGL scene tests
Ruby/Gosu the drunken tutorials part 1 - Creating a game window and displaying a sprite
A 3D Thing with a Minecraft-like character - Ruby OpenGL
Resident Evil Camera System (Ruby / Gosu / OpenGL)
Game of Life in Ruby Tutorial - part 14 - Gosu Background and Variables
Max Exporter to Ruby-OpenGL : rotations handled
Game Programming in Ruby with Gosu – Adam McFadden
RubyOpenGL + RubySDL
A* Pathfinding - OpenGL
Pathfinding and mouse control test
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Last Updated: October 20, 2026
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Hello ! I used this A* script : rubyforge.org/projects/ Simply testing what could be done using the amazing The same work as before, trying a Zoom Function. In this talk we'll explore what can we create using Hi All ! It's been a while ! I was playing Minecraft and was wondering if I would be able to create characters the same way Notch ... Hello ! I tried to figure out how the first Resident Evil games handled fixed cameras with 2D pre rendered backgrounds, with real ... Tutorial of coding the Conway's game of life in That was not that hard ! Converting quaternions to classical degrees and implement rotations on the exporter. That way I can ... Thanks to New Relic for hosting and Confreaks for recording. Lags because of the capture. Very fast actually. Hi ! It's been a while ! Just a simple test where I try to control my character using the mouse. The character will find the better way ...