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RustEdit 2 Tutorial: Clone, Stamper and Tropical Terrain
RustEdit 2 Tutorial: Rotate, Resize, Resolution and Merge
RustEdit 2 Tutorial: Cliff Brush
RustEdit 2 Tutorial: The Building Tool
RustEdit 2 Tutorial: Scenes, Maps and Saving
RustEdit 2 Tutorial: APC and Cargo Paths
RustEdit 2 Tutorial: Roads, Rivers, Rails and Power Lines
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Last Updated: October 20, 2026
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Summary
In this video, we make a map from nothing: a new map, some hills, some grass, a rock, and a file your server can load. Part 4 of 38 ... Map Check, Map Notes and the Rust Update Check help you get a map ready for a server. They are The Procedural Generation panel runs Rust's own map generator on your map, step by step, in the order Rust runs them. The map tools change the whole map at once. They are in the Tools menu, under Map Tools. Save your map before you use them ... The cliff brush places Rust's cliff and rock prefabs the way Rust's map generator does: as a chain of linked cliffs along a line, or as ... The building tool builds with Rust's own building blocks. Pieces snap together the way they do in the game. Part 19 of 38 of the ... The Bradley APC and the cargo ship routes that you draw. They are server data: the server needs the Roads, rivers, rails and power lines are splines: smooth lines through points called knots. Draw them on the map, and Rust builds ...
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