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History
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TexGraph | Output Channels & Preview 2D
ImGui Docking and Viewports
TexGraph | Creation/Connection/Disconnection - Undo & Redo Test
TexGraph | IBL + BRDF
TexGraph | Shader Hot Load
ScriptenApp using Web assembly and imgui docking demo
ImGui Crash Course | Using Win32 & DX9 Template from Github | 0x001
TexGraph | Barcelona Tiles + Parallax Occlusion Mapping
CoD4 | IW3xRadiant with Dear ImGui Docking and ImGuizmo - WIP #1
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Last Updated: October 17, 2026
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Summary
Patreon ▻ patreon.com/thecherno GitHub repository ▻ github.com/TheCherno/Hazel Instagram ... Transform 2D Viewport Input (WIP) Join the Discord: discord.gg/4tHeAkxNg7 In this epsiode, I explain how to integrate Added Output channels and a preview 2d panel. Creation/Connection/Disconnection - Undo & Redo Test. Implented basic PBR and IBL in the 3D viewport. More info for programmers: learnopengl.com/PBR/IBL/Specular-IBL. Implemented file watch feature to hot load edited shaders. ScriptenApp wasm build is availablle on o-micron.github.io/ScriptenApp/ Barcelona tiles procedural texture plus a new viewport feature to display Parallax Occlusion Mapping. Overhauled cod4 radiant using Dear Experimenting creating normal maps with noise patterns.