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GPU-based SPH Fluid Simulation - 80,000 particles
GPU-based Smoothed Particle Hydrodynamics using CUDA, Test scene 1
Coding Adventure: Simulating Fluids
fluid simulation using SPH and CUDA
GPU-based SPH fluid simulation - no sorting - 20,000 particles
Real-time SPH fluids simulation on GPU
Mooring simulation with DualSPHysics (SPH on GPU)
Real-time 3D GPU Fluid Simulation
CS535 Final Project GPU accelerated SPH fluid simulation
Real-time basic SPH fluid simulation using OpenCL.net For GPU computation
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Last Updated: October 23, 2026
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Summary
Built with Cinder (C++ and OpenGL) code: github.com/julesyoungberg/WaterCube. A video demonstrating my GPU-based Smoothed Particle Hydrodynamics ( Let's try to convince a bunch of particles to behave (at least somewhat) This is a movie from my thesis project. We are investigating interactive Selected demos from our research in real-time dynamic RealTimeParticles is a minimalist real-time particle system combining DearImGui/OpenGL and OpenCL to admire and play with ... The final project for Purdue CS535. Chi Cheng Hsu 2019 All footage playedback in realtime as is on my XPS 15 laptop, even the ... This video demonstrates different