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Mythruna Creation - Coding
Mythruna - Collision Debugging Live Stream
Mythruna - Probes and Pathfinding
Sound effects, audio buses and positional audio - Far Star Game Devlog #13
Mythruna - Random Dungeons pt 3 Coding Live Stream
Game Engine Programming: Sound Tweaks, part 1
Mythruna - Path Following - MORE Finish the Physics Control Live Stream
Mythruna - Wind Vectors pt 2
Godkiller Gamedev - Positional audio.
Mythruna - Tool/Weapon Control Progress
UT4 Positional Sound (LOL)
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Last Updated: October 28, 2026
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Summary
Tonight I will continue hooking up Tonight I will start hooking up Enhancing the collision shape debug views to try to track down some static object collision problems. Download a test build of the ... Trying to finalize collision avoidance since everything else ultimate gets blocked by this feature. I'll be trying to finish turning the ... Hello there. In this video I cover my process creating In this continuing series, I will start adding some test Broadcasted live on Twitch -- Watch live at twitch.tv/naysayer88. Continuing where we left off last time, playing with wind vectors in the debug tool. Last time we had some crazy wind vectors to ... A quick video showing the evolution of the current tool/weapon control and possible future directions. For those who asked, here ... where's the guy shooting me? OH...right behind me.