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Last Updated: October 30, 2026
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Summary
Our player can now take damage—but getting hit still feels a little lifeless! In this episode, we'll add a modular bobbville short and simple way to add Make enemy encounters feel more genuine by adding a Attacking just doesn't look right without some visual feedback. So in this video we'll add a Show your Support & Get Exclusive Benefits on Patreon (Including Access to this project's Source Files + Code) ... In this video I will show you how you easy and quick get some In this instalment of the Melee Combat series, we look at how to add some "juice" to your combat by creating a snappy, In this video, we implement additional combat mechanics so we can destroy monsters' projectiles and also knock them back. So, you've got an enemy, and he deals damage, but there's something missing... the secret sauce just might be