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Developments
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Mythruna Content Creation - Random building parts
Mythruna - Dungeon Generator Prototype
Mythruna - Tool/Weapon Control Progress
Mythruna - Probes and Pathfinding
Mythruna - Wind Vectors
Mythruna - What is it
Mythruna - New Inventory Demo
Mythruna - Character Creation (work in progress)
Mythruna gameplay walkthrough
Mythruna Physics - Progress
Mythruna Creation - Coding
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Last Updated: October 24, 2026
Summary
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Summary
In the lead up to this Friday's in-game Halloween Party, I'm making a series of quick videos about the game. This one is a Enhancing the prototyping tools with a standard Just a quick video to show the working blueprint editor in the new Starting the database of random building parts for A quickly-made walk through of the dungeon generator prototype. Eventually dungeons will be generated as part of the world and ... A quick video showing the evolution of the current tool/weapon control and possible future directions. For those who asked, here ... Trying to finalize collision avoidance since everything else ultimate gets blocked by this feature. I'll be trying to finish turning the ... Using the new map tool to create and debug wind vectors at multiple sampling levels. Download a test build of the game here: ... It has A LOT of potential.. this is an interesting game thats VERY early in development, its supposed to be a randomly generated ... A quick demo of the progress on the inventory management system in the new dev build. This was the precursor to having actual ... Demonstrating some of the initial minimum character customization available in the character creator. Other than the hair color ... Me walking through my genetic lab that's not quite finished... The game is Trying to do a coding live stream. Still very new to this. Update: ended up taking a circuitous path to the final goal that saw us: 1) ...