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Coding Adventure: Coding a Coding Game
Coding Adventure: More Ray Tracing!
Coding Adventure: Chess
Coding Adventure: Terraforming
How to pass CODING ADVENTURE: CHALLENGE #24 - By Mia
Coding Adventure: Marching Cubes
Coding Adventure: Additive Synthesis
Coding Adventure: Simulating Fluids
Coding Adventure 45
Coding Adventure: Rendering Text
Coding Adventure: Portals
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Last Updated: October 19, 2026
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Summary
OO! A snail trail! Remember to , and leave a down below! I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. I then tried making a little ... Attempting to create a little game where Attempting to render more intricate scenes using an acceleration structure called a Bounding Volume Hierarchy. Support my work ... My attempt at creating a little chess playing program! Think you can beat it? Give it a go over here: sebastian.itch.io/chess-ai ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... Now you can have a go at writing a loop yourself! Remember to , and leave a down below! Let's try add sine waves together and see what sort of sounds we can create! Support my work (and get early access to new ... Let's try to convince a bunch of particles to behave (at least somewhat) water. Written in C# and HLSL, and running inside the ... This... is text! Let's figure out how to draw it. Starring: Bézier curves and (oh so many) floating point problems. Support my work ... Experimenting with portals, for science. The project is available here: github.com/SebLague/Portals/tree/master If you'd ...