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Java 2 - 22.0 Yahtzee - Code Complete with Final Code Review
Java 2 - 07.0 Yahtzee - Renaming and Code Cleanup
Java 2 - 20.0 Yahtzee - Small Straight
Java 2 - 17.0 Yahtzee - Factoring Upper Scores
Java 2 - 18.0 Yahtzee - Chance and Full House
Java 2 - 09.0 Yahtzee - UI Split From Game Model
Java 2 - 11.0 Yahtzee - Finishing Renaming
Java 2 - 16.0 Yahtzee - Reset Game
Java 2 - 08.0 Yahtzee - Game Model Creation (New)
Java 2-04 Yahtzee:Toggle Buttons
Java 2-06 Yahtzee -Create UI
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Last Updated: October 18, 2026
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Final housekeeping chores are addressed and small bug fixes are put in place. Congratulations! You made it to the final video in the So far, the naming of variables and controls has been pretty haphazard. In order to align these names with the names used in ... This is the last scoring category that we have left to We learn in this video how to "factor" out repetitive Two more scoring categories are handled in this video, both We add more features to the reset game state so that the player can hit the reset button and it will be as if the game is being run for ... Next, we create a new Game Model class that will allow us to separate our game processing Replace the JButtons with JToggleButtons so that we can hold the dice between rolls.
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