Overview to Java Netbeans Game Dev Log Part 4 Debugging System Menu Options
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Java Netbeans Game Dev Log - part 2: The Obstacle System
Java Netbeans Game Dev Log - part 32: Removed popup menu and stone walls!
Java Netbeans Game Dev Log - part 17: Dual wielding and animal AI!
Debugging Java Code Using NetBeans
Java Netbeans Game Dev Log - part 40: Zoom and stuff!
Java Netbeans Game Dev Log - part 54: wolves, desert and snow biomes, snowman!
Java Netbeans Game Dev Log - part 11: Backpack mostly finished!
How to Use the NetBeans Debugger for Java
Java Netbeans Game Dev Log - part 16: Tent and animated menu!
Java Netbeans Game Dev Log - part 10: Backpack mostly finished!
Java Netbeans Game Dev Log - part 6: Colors and bigger tiles!
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Last Updated: October 16, 2026
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Summary
I've added random object location generation, debuggin I finaly got rid off some old sound implementation that I didn't . And I can control the volume now. It's another step towards in ... I've improved the performance, cleaned up and refactored some of the code and added bunch of new things. The most interesting ... In this entry I've focused on the obstacle I'm going to use three examples to demonstrate I might have gone a bit overboard with the future ideas for the project. But at least you can see that the possibilities are endless ... The winter is coming... so I've added a snow biome, snowman and some wolves to hunt players down :D. Learn about the basic features of the Made a major change - Fred sticks to the middle of the screen why the rest of the screen is moving under his feet. Trees are bigger ...
Java Netbeans Game Dev Log Part 4 Debugging System Menu Options.pdf
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