Java Netbeans Game Dev Log Part 10 Backpack Mostly Finished Information Guide

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Full Java Netbeans Game Dev Log - part 10: Backpack mostly finished! News
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Full Java Netbeans Game Dev Log - part 11: Backpack mostly finished! News
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Information Java Netbeans Game Dev Log - part 9: Backpack and Leny on the screen! Guide
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Java Netbeans Game Dev Log - part 12: Draggable backpack and character sheet!
Java Netbeans Game Dev Log - part 12: Draggable backpack and character sheet!
Java Netbeans Game Dev Log - part 6: Colors and bigger tiles!
Java Netbeans Game Dev Log - part 6: Colors and bigger tiles!
Java Netbeans Game Dev Log - part 2: The Obstacle System
Java Netbeans Game Dev Log - part 2: The Obstacle System
Java Netbeans Game Dev Log - part 13: Progress bars!
Java Netbeans Game Dev Log - part 13: Progress bars!
Java Netbeans Game Dev Log - part 36: Caves!
Java Netbeans Game Dev Log - part 36: Caves!
Java Netbeans Game Dev Log - part 27: Performance optimization, sounds, transparency!
Java Netbeans Game Dev Log - part 27: Performance optimization, sounds, transparency!
Java Netbeans Game Dev Log - part 15: Animation and equiping stuff!
Java Netbeans Game Dev Log - part 15: Animation and equiping stuff!
Java Netbeans Game Dev Log  - part 1: The Beginning
Java Netbeans Game Dev Log - part 1: The Beginning
Java Netbeans Game Dev Log - part 5: Improved performance + drawing!
Java Netbeans Game Dev Log - part 5: Improved performance + drawing!
Java Netbeans Game Dev Log - part 43: Saving the game, animations!
Java Netbeans Game Dev Log - part 43: Saving the game, animations!
Java Netbeans Game Dev Log - part 30: Console messages and performance optimization tips!
Java Netbeans Game Dev Log - part 30: Console messages and performance optimization tips!

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Last Updated: October 17, 2026

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Java Netbeans Game Dev Log - part 14: Obstacle system explained! News
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Summary

Today I've added a character sheet and figured out how to make Made a major change - Fred sticks to the middle of the screen why the rest of the screen is moving under his feet. Trees are bigger ... In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred. In this one I've added progress bars and tried to explain them with the help of MS Paint! :)) 2,8 k lines of code. Too tired to write a description :) Also caves! I finaly got rid off some old sound implementation that I didn't . And I can control the volume now. It's another step towards in ... So this is the easiest way to handle saves afaik. I've also came up with a cheaty way to handle action animations. Performance tweaking is something I to do every few versions of the

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