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UI Basics - Creating page transitions
Rive 101 - Conditions
Rive 101 - State Machine Overview
Rive 101 - Solos
Rive Tutorial for Beginners - Interactive Animation in 25 Minutes!
Rive 101 - Common State Machine Issue
Rive 101 - Audio Events
Rive 101 - Quantize
Rive 101 - Build a simple button
Rive 101 - Origin and Freeze
Rive 101 - Clipping
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Last Updated: October 20, 2026
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Summary
We can add multiple conditions to a States are animations that can play at any point in your state machine. A state could be as simple as changing the color and ... In this video, I'll be showing you how to set up your pages so that they can Conditions allow designers to control precisely when a State Machines are at the heart of Solos allow you to toggle the visibility of nested objects. They serve as a great tool to build different skins, or create ... The most common problem that new users face while working with the state machine is keeping track of what properties need ... Audio Events allow you to attach sound effects to your Rive files. The option to Quantize your timeline lets you control the number of frames displayed in your animation. If you're looking for an ... In this exercise, we will use our state machine knowledge to create a simple button with two layers of interactivity. Hover and . When you transform objects, their children inherit the same In this lesson, we'll see how clipping works and how we can mask some shapes with others.