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Multi-Agent Path Finding (MAPF)
RCT real time multi-agent path finding and collision avoidance algorithm.
CBS Multi-Agent Pathfinding Explained Simply | AI Algorithm Guide
Distributed Multi-agent Navigation Based on ORCA and MAPF solving
The Centralised method for solving Multi-Agent Pathfinding problems
IROS-21-talk: Loosely Synchronized Search for Multi-agent Path Finding with Asynchronous Actions
X*: Anytime Multi-Agent Path Finding for Sparse Domains using Window-Based Iterative Repairs - Full
Multi-Agent Path Finding (MAPF) - Final Presentation
Conflict-Based Search for Explainable Multi-Agent Path Finding
Real-Time Multi-Agent Pathfinding on Unreal Engine 4
Efficient Deep Learning for Multi Agent Path Finding
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Last Updated: October 19, 2026
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Summary
Keisuke Okumura, Manao Machida, Xavier Défago & Yasumasa Tamura. "Priority Inheritance with Backtracking This talk aims to invite you to the forefront of MAPF research directly This is a re-recording of my invited talk at EurMAPF-25, ... ICAPS 2020 talk on the paper Han Zhang, Jiaoyang Li, Pavel Surynek, Sven Koenig, T. K. Satish Kumar. Two teams of 5 robots playing in RoboCup MSL league are simulated, each player has to move to a different place every Centralised A* (CA*) is an incredibly simple and intuitive approach to solving MAPF problems using a global centralized controller ... Paper: ieeexplore.ieee.org/document/9636683 Arxiv: arxiv.org/pdf/2103.04516.pdf Google Scholar: ... We present background and detailed overview of the Windowed Anytime Final Project Presentation RBE550: Motion Planning J. Kottinger, S. Almagor, and M. Lahijanian, “Conflict-Based Search This video is a presentation of a MAPF plugin available on GitHub: github.com/MShepelin/RealTimeMAPF. Video by Natalie R Abreu (University of Southern California) AAAI-22 Undergraduate Consortium Efficient Deep Learning