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Raycaster Test 2 (C, SDL2)
Simple Raycaster in SDL
C + SDL Raycasting test 2 (actually fast edition)
Raycasting Vertical Movement (SDL2/C++)
Raycaster in C using SDL2
simple raycaster test (C++ / SDL2)
Simple Raycasting Engine in C++ with SDL2
2.5d raycasting engine in C and SDL2
Ray Casting in C - from Scratch
C + SDL Raycasting test
Raycaster Test 0 (C, SDL2)
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Last Updated: October 20, 2026
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Nearing completion. Its also almost a week late for the submission oops. I added entities and fixed more networking stuff. An update of the first video. Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ... Yet another update. It has pretty bad fov issues and is also incredibly offset. Oh well. Finally got around to finishing the untextured portion of that one Not sure what I've changed, but the performance is actually very good now. Source: codeberg.org/marvhus/raycast Music: Adventure - CodeManu opengameart.org/content/8bit-adventure This ... so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.