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2D Tile Based Java Swing Game (Fullscreen And Windowed Mode Toggle)
2D Tile Based Java Swing Game (16:9 Widescreen Support)
2D Tile Based Java Swing Farming Game (More Professional Menus)
Scrolling Message, Leveling Up, Damage Calculation - How to Make a 2D Game in Java #26
2D Tile Based Java Swing Game (Fallout 4 Style Save System)
2D Tile Based Java Swing Game (Crafting And Crafting Recipes)
2D Tile Based Java Swing Game (World map overhaul!)
2D Tile Based Java Swing Game (Chicken Leave Hut Queuing System And Forward Walk Animations)
2D Tile Based Java Swing Farming Game (Task System Rewards)
2D Tile Based Java Swing Game (Choppable trees, Wood collectables)
Map Scrolling in my Java-Based Video Game
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Last Updated: October 19, 2026
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Summary
I thought having all the items in one long list was bad, so I decided to make a category filtering system where you can just show ... I didn't that the menus were just a couple of rounded rectangles so I decided to change them. I love how it looks in fullscreen. All it took was some basic maths to scale the image to fullscreen and preserve the aspect ratio. I liked fullscreen but it was a bit zoomed in at the resolution i had it at so I shrunk everything a little. Also, I was getting scaling ... In this video, we will update our battle system by utilizing characters' attack and defense values. We also display battle messages ... This system uses Json to store save data. Only saving works at the moment, not loading. The aim was to have a fallout 4 style ... Decided to focus a bit more on design by making the world map a lot better. Sound is buggy but I'll fix that at a later date. I've implemented a queue system for the chickens, which solves the problem of all chickens leaving the hut at once. I used an ... The collisions work fine for the most part until there's a bunch of entities around the player at a given time. I fixed the problem by ...
2d Tile Based Java Swing Game Scrolling Inventory.pdf
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