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RustEdit 2 Tutorial: Content Browser and Placing Prefabs
RustEdit 2 Tutorial: The Interface
RustEdit 2 Tutorial: Coming from RustEdit 1
RustEdit 2 Tutorial: Select and Move
RustEdit 2 Tutorial: Loot and Vending Profiles
RustEdit 2 Tutorial: Install and First Start
RustEdit 2 in 2 Minutes
RustEdit 2 Tutorial: RustHQ Account, Marketplace and Gallery
RustEdit 2 Tutorial: Scenes, Maps and Saving
RustEdit 2 Tutorial: IO Wiring
RustEdit 2 Tutorial: The Building Tool
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Last Updated: October 20, 2026
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Summary
Map Check, Map Notes and the Rust Update Check help you get a map ready for a server. They are Play mode turns the camera into a Rust player. Walk your map with the game's own movement, to check jumps, ladders and doors ... In this video, we make a map from nothing: a new map, some hills, some grass, a rock, and a file your server can load. Part 4 of 38 ... The content browser lists everything you can place on a map: every Rust prefab, the spline shapes, your monuments, and prefabs ... In this video, we select things in the scene view, and move, turn and scale them. Part 15 of 38 of the Loot profiles set what crates and barrels hold. Vending profiles set what NPC vending machines sell. The server needs the ... IO entities pass power, water or items to each other: generators, switches, branches, lights and more. In The building tool builds with Rust's own building blocks. Pieces snap together the way they do in the game. Part 19 of 38 of the ...