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RustEdit 2 Tutorial: Install and First Start
RustEdit 2 Tutorial: Convert to Monument and Linked Monuments
RustEdit 2 Tutorial: Sockets
RustEdit 2 Tutorial: Select and Move
RustEdit 2 Tutorial: The Interface
RustEdit 2 Tutorial: Loot and Vending Profiles
RustEdit 2 in 2 Minutes
RustEdit 2 Tutorial: The Building Tool
RustEdit 2 Tutorial: Make Your First Map
RustEdit 2 Tutorial: Make a Monument
RustEdit 2 Tutorial: IO Wiring
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Last Updated: October 23, 2026
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Summary
Map Check, Map Notes and the Rust Update Check help you get a map ready for a server. They are Play mode turns the camera into a Rust player. Walk your map with the game's own movement, to check jumps, ladders and doors ... The content browser lists everything you can place on a map: every Rust prefab, the spline shapes, your monuments, and prefabs ... You can turn prefabs on your map into a monument. A linked copy of the monument then takes their place. Part 22 of 38 of the ... Sockets are snap points on prefabs roads, tunnels, pipes, walls and caves. Snap In this video, we select things in the scene view, and move, turn and scale them. Part 15 of 38 of the Loot profiles set what crates and barrels hold. Vending profiles set what NPC vending machines sell. The server needs the ... The building tool builds with Rust's own building blocks. Pieces snap together the way they do in the game. Part 19 of 38 of the ... In this video, we make a map from nothing: a new map, some hills, some grass, a rock, and a file your server can load. Part 4 of 38 ... A custom monument is your own build, that you can place on any map, Rust's own monuments. You build it in its own scene, ... IO entities pass power, water or items to each other: generators, switches, branches, lights and more. In